Minecraft an open-world game that promotes creativity, collaboration, and problem-solving in an immersive environment where the only limit is your imagination.
Mods are add-ons allow changes Minecraft's game content from what it originally was. With Mods you can make your own world within Minecraft by programming a whole new set of rules and situations!
- Updated on: September 3, 2016
- Newest File: ModControl-MC1.10.2-1.5.jar
- Release Type: Release
- Supports: 1.10.2,1.9.4,1.9,1.8.9,1.8,1.7.2,1.7.10
- License: All Rights Reserved
Mod Control 1.10.2,1.9.4,1.8.9,1.7.10 is a small server utility that allows you to filter which mods players that join your server are allowed to use.
After running your server with this mod once you should find a config file named “ModControl.cfg” in your config dictionary. In there you can specify the list type (Blacklist,Whitelist) and the mod ids that should be blocked / allowed. You can also modify the message that players will get when joining with a blocked mod. By default operators will not be affected by this mod, you can however change that. In addition you can even specify specific users that will not be affected by Mod Control.
As an example, if you would want to prevent players from using NEI and Journey Map (Just the first two client side mods that came to my mind) on your server your config file would look like this:
# Configuration file
# The Kick Message an user will get when using a mod that’s not allowed, %s will be replaced with the mod id [default: You are not allowed to use %s]
S:Kick-Message=You are not allowed to use %s
# ListType (0=BlackList, 1=WhiteList) [range: 0 ~ 1, default: 0]
# ModIds seperated by ; [default: ]
# Users that will not be affected by this mod. Seperated by ; [default: ]
# Server Operators will not be affected by this mod [default: true]
You can also use the command “/mc reload” to reload the settings without restarting the server.
After running your server with this mod once you should fine a ModControl folder in your config folder, in there should be 3 different list txt files & a config file. In the config file you specify the default kick messages and whether operators can bypass this mod. The 3 list files is where you put the mod ids of the mods that you want blocked / forced. The White List contains all mods that the user can have installed, the blackList contains all mods that the user can’t have installed and the Grey List contains all mods that the user is forced to have installed. The lists have the format “MODID:KICK MESSAGE”. This is an example of a blacklist with custom kick messages.
How to install Mod Control:
- Install the version of Forge that corresponds with the mod (http://files.minecraftforge.net/ Choose the installer version of Forge)
- Download the Mod Control.
- Drop the entire zipped file into your mods folder (Search %appdata% on your PC then go into .minecraft, then mods(create this folder if it is not there))
- Open Minecraft and make sure your profile is set to Forge
- Start Minecraft and enjoy!
This is made by lumien231, all credit to modder. Visit the original thread here for all info.